Design Spotlight

Series

Notes from the designers' tables, images of early prototypes and concept artwork, discussions about game design - welcome to the Mindclash Games Design Spotlight series! Here, various members of the Mindclash team are sharing their experiences and insights about their respective fields of expertise within the industry, with a special focus on game design.

Voidfall Design Spotlight #10
Voidfall Design Spotlight #10

Looking Back at the Design Journey…

Voidfall Design Spotlight #9
Voidfall Design Spotlight #9

Cooperative and Solo Mode - Stand against the Voidborn…

Voidfall Design Spotlight #8
Voidfall Design Spotlight #8

Asymmetry - Houses And Player Boards…

Voidfall Design Spotlight #7
Voidfall Design Spotlight #7

Exterminate, Aggression and Maps…

Voidfall Spotlight #6
Voidfall Spotlight #6

Kickstarter launch on September 28 & First look at the prototype…

Voidfall Design Spotlight #5
Voidfall Design Spotlight #5

Fleets and Exploiting the Empire…

Voidfall Design Spotlight #4
Voidfall Design Spotlight #4

Corruption, Conquest and Exploration…

Voidfall Design Spotlight #3
Voidfall Design Spotlight #3

Technologies & Agendas…

Voidfall Design Spotlight #2
Voidfall Design Spotlight #2

Game Cycles, Focus Actions & Development…

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