About us

Our vision


Our mission is to create deep, thematic gaming experiences for board game enthusiasts who appreciate rock solid game design with innovative mechanisms, engaging game worlds with detailed artwork, and top-notch production value.

With several years of experience and many successful campaigns, crowdfunding remains our primary business model and main strategy to launch a new product. At the same time, our long-term focus is to strengthen our relationships with industry partners to make sure our games are available for and acclaimed by players all over the world.

Philosophy

Gameplay and theme, evolving together – Our most important design philosophy is to evolve the game’s theme and its mechanics together. This approach is the key to creating authentic and consistent games while game designers and world builders inspire each other in the process. The result speaks for itself as a coherent, immersive player experience, the one we won’t rest until we find.

Creating worlds, not just games – For a truly immersive player experience, we put great effort into creating unique, engaging worlds, inviting players for discovery. A solid backstory and engaging characters always accompany the thematic gameplay experience. With consistent world building, each game session will feel like experiencing a new story, granting infinite replayability.

Innovative approach to crowdfunding – Our business model relies on crowdfunding for the initial print run, shipping, and marketing of our games. We see it not only as a flexible funding model tailor-made for tabletop gaming but also as a great way to involve our community in our creative processes. When it comes to crowdfunding campaigns, we have some strict principles, but at the same time we always aim to divert from the usual and incorporate new ideas in our campaigns.

Our Team

Viktor Peter

Viktor Peter

CEO
Richard Amann

Richard Amann

Creative & Art Director
Villő Farkas

Villő Farkas

Art Director
Dorka Peter

Dorka Peter

Community and Marketing Specialist
Frigyes Schőberl

Frigyes Schőberl

Creative and Project Manager
Balázs Horváth

Balázs Horváth

Operations Manager
Robin Hegedűs

Robin Hegedűs

Junior Executive
Dávid Turczi

Dávid Turczi

Game Designer
Anna Radnóthy

Anna Radnóthy

Graphic Designer
Ágnes Kismárton

Ágnes Kismárton

Graphic Designer
István Dányi

István Dányi

Character Artist
Tamás Baranya

Tamás Baranya

Illustrator and Concept Artist
Csilla Kiskartali

Csilla Kiskartali

Illustrator
Krisztián Hartmann

Krisztián Hartmann

3D Artist