Design Spotlight

Series

Notes from the designers' tables, images of early prototypes and concept artwork, discussions about game design - welcome to the Mindclash Games Design Spotlight series! Here, various members of the Mindclash team are sharing their experiences and insights about their respective fields of expertise within the industry, with a special focus on game design.

Septima Design Spotlight #3
Septima Design Spotlight #3

Covens, Trials and Right Amount of Threat…

Septima Design Spotlight #2
Septima Design Spotlight #2

Positive Interaction in Matching and Risk Management…

Septima Design Spotlight #1
Septima Design Spotlight #1

The Ascension of Witches…

Voidfall Design Spotlight #13
Voidfall Design Spotlight #13

Wide across the galaxy - Developing the Houses of Voidfall Part II…

Voidfall Design Spotlight #12
Voidfall Design Spotlight #12

Wide across the galaxy - Developing the Houses of Voidfall Part I…

Voidfall Design Spotlight #11
Voidfall Design Spotlight #11

The Last Development Update of 2021…

Voidfall Design Spotlight #10
Voidfall Design Spotlight #10

Looking Back at the Design Journey…

Voidfall Design Spotlight #9
Voidfall Design Spotlight #9

Cooperative and Solo Mode - Stand against the Voidborn…

Voidfall Design Spotlight #8
Voidfall Design Spotlight #8

Asymmetry - Houses And Player Boards…

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