Design Spotlight

Series

Notes from the designers' tables, images of early prototypes and concept artwork, discussions about game design - welcome to the Mindclash Games Design Spotlight series! Here, various members of the Mindclash team are sharing their experiences and insights about their respective fields of expertise within the industry, with a special focus on game design.

Septima Design Spotlight #6
Septima Design Spotlight #6

Advanced game modes and modularity in Septima…

Septima Design Spotlight #5
Septima Design Spotlight #5

How we envisioned the world of Septima…

Septima Design Spotlight #4
Septima Design Spotlight #4

Inspirations and Shaping the Game's World…

Septima Design Spotlight #3
Septima Design Spotlight #3

Covens, Trials and Right Amount of Threat…

Septima Design Spotlight #2
Septima Design Spotlight #2

Positive Interaction in Matching and Risk Management…

Septima Design Spotlight #1
Septima Design Spotlight #1

The Ascension of Witches…

Voidfall Design Spotlight #13
Voidfall Design Spotlight #13

Wide across the galaxy - Developing the Houses of Voidfall Part II…

Voidfall Design Spotlight #12
Voidfall Design Spotlight #12

Wide across the galaxy - Developing the Houses of Voidfall Part I…

Voidfall Design Spotlight #11
Voidfall Design Spotlight #11

The Last Development Update of 2021…

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