Game Design: Adam Porter & Rob Fisher
Illustrations: Andrew Bosley
Rescue dragons, rally heroes, and lead your crew against poachers in this beautifully illustrated, quick-playing worker placement game.
The mystical island of Emberheart is home to the last dragons.
They have been living in harmony with the villagers until poachers from the Distant Lands have begun capturing them. The Dragon Ambassador now seeks the King’s support. As one of the King’s champions, your mission is to join forces with the villagers, rescue and protect the dragons, and stand against the evil poachers.
Each turn, you’ll decide whether to take an Aide token for a special round bonus or send your hirelings across the island. The number you commit to a location determines both your priority in claiming rewards and your vulnerability to rivals. Grunts serve as flexible one-time helpers, while Scouts, Rangers, and Wardens specialize in specific zones. Your trained Dragon Companion can even accompany them, lending unique bonuses based on its abilities.
Explore Emberheart’s diverse locations to recruit Heroes with distinctive powers and free captured Dragons from the poachers’ grasp. Safely returning rescued Dragons to their matching Preserves not only protects them but strengthens your influence. Each action pushes back against the poachers while building your legend as the King’s chosen Champion.
Every bold strike risks exposure to the Poachers’ Raids, raising your standing on the perilous Flame track. Let it burn too high, and it may cost you dearly by game’s end. Balance your heroism with restraint — rescuing Dragons, training your Companion, and keeping your Flame low will all earn you Glory. After five rounds, the Champion with the most Glory becomes the next Dragon Ambassador.