The Contraptions module allows magicians to modernize their workshop by building up to four Contraptions in it. Contraptions are unique to each workshop type (mechanical, optical, escape, and spiritual), and provide increasingly powerful benefits. Contraptions can only be used once per round, but they are automatically reactivated at the beginning of a new round if the player has enough Trickerion Shards to power them.

The Contraptions module is included in the Dawn of Technology expansion.